// MNetworkVarNames = GameTime_t m_ToggleOnTime
class CCitadel_Ability_Frank_PainAura : public CCitadelBaseAbility
{
    uint8 pad_0BA0[4];
public:
    // MNetworkEnable
    GameTime_t m_ToggleOnTime;
private:
    uint8 pad_0BA8[264];
};