// MNetworkVarNames = int m_ iTrophyCount
class CCitadel_ Item_ TrophyCollector : public CCitadel_ Item
{
uint8 pad_ 0D98[672];
public:
// MNetworkEnable
int32 m_ iTrophyCount;
int32 m_ iInitialKills;
int32 m_ iInitialAssists;
int32 m_ iPrevCount;
bool m_ bMaxStacksReached;
};