// MNetworkVarNames = CCitadelAutoScaledTime m_flGroundDashSlideTime
// MNetworkVarNames = GameTime_t m_flSlowGetupStartTime
// MNetworkVarNames = bool m_bShouldTriggerSlowGetup
// MNetworkVarNames = bool m_bWantsSlide
// MNetworkVarNames = bool m_bAirborneWhenDuckPressed
// MNetworkVarNames = bool m_bIsSliding
// MNetworkVarNames = bool m_bSlideIsSticky
// MNetworkVarNames = float m_flSpeedAdjust
// MNetworkVarNames = GameTime_t m_flDuckPressedTime
// MNetworkVarNames = GameTime_t m_flSlideChangeTime
// MNetworkVarNames = GameTime_t m_flSlidingOnFlatStartTime
// MNetworkVarNames = int m_nJumpsThisSlideSession
// MNetworkVarNames = GameTime_t m_flOnGroundStartTime
// MNetworkVarNames = GameTime_t m_flDashSlideStartTime
class CCitadel_Ability_Slide : public CCitadelBaseAbility
{
uint8 pad_0BA0[88];
public:
// MNetworkEnable
CCitadelAutoScaledTime m_flGroundDashSlideTime;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
GameTime_t m_flSlowGetupStartTime;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
bool m_bShouldTriggerSlowGetup;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
bool m_bWantsSlide;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
bool m_bAirborneWhenDuckPressed;
// MNetworkEnable
bool m_bIsSliding;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
bool m_bSlideIsSticky;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
float32 m_flSpeedAdjust;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
GameTime_t m_flDuckPressedTime;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
GameTime_t m_flSlideChangeTime;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
GameTime_t m_flSlidingOnFlatStartTime;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
int32 m_nJumpsThisSlideSession;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
GameTime_t m_flOnGroundStartTime;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
GameTime_t m_flDashSlideStartTime;
bool m_bStartedSlideViaProbeSlope;
ParticleIndex_t m_nSlideEffectIndex;
private:
uint8 pad_0C40[24];
};