class CPhysPulley : public CPhysConstraint
{
public:
Vector m_position2;
Vector m_offset[2];
float32 m_addLength;
float32 m_gearRatio;
};class CPhysPulley : public CPhysConstraint
{
public:
Vector m_position2;
Vector m_offset[2];
float32 m_addLength;
float32 m_gearRatio;
};