class CPhysPulley : public CPhysConstraint
{
public:
VectorWS m_ position2;
Vector m_ offset[2];
float32 m_ addLength;
float32 m_ gearRatio;
};class CPhysPulley : public CPhysConstraint
{
public:
VectorWS m_ position2;
Vector m_ offset[2];
float32 m_ addLength;
float32 m_ gearRatio;
};