// MNetworkVarNames = int m_ nKillsEarned
// MNetworkVarNames = int m_ nAssistsEarned
class CCitadel_ Ability_ Drifter_ Hunger : public CCitadelBaseAbility
{
public:
CUtlVector<CHandle<CBaseEntity>> m_ vecCurrentTargets;
private:
uint8 pad_ 0DA8[4];
public:
// MNetworkEnable
int32 m_ nKillsEarned;
// MNetworkEnable
int32 m_ nAssistsEarned;
private:
uint8 pad_ 0DB4[1456];
};