class CCitadelHeroLoader : public CBaseEntity
{
public:
CUtlSymbolLarge m_hero;
int32 m_nLoadSeq;
CHandle<CBaseEntity> m_hOwner;
};class CCitadelHeroLoader : public CBaseEntity
{
public:
CUtlSymbolLarge m_hero;
int32 m_nLoadSeq;
CHandle<CBaseEntity> m_hOwner;
};