class CCitadelHeroLoader : public CBaseEntity
{
public:
CUtlSymbolLarge m_ hero;
int32 m_ nLoadSeq;
CHandle<CBaseEntity> m_ hOwner;
};class CCitadelHeroLoader : public CBaseEntity
{
public:
CUtlSymbolLarge m_ hero;
int32 m_ nLoadSeq;
CHandle<CBaseEntity> m_ hOwner;
};