class CTriggerImpact : public CTriggerMultiple
{
public:
float32 m_flMagnitude;
float32 m_flNoise;
float32 m_flViewkick;
CEntityOutputTemplate<Vector> m_pOutputForce;
};class CTriggerImpact : public CTriggerMultiple
{
public:
float32 m_flMagnitude;
float32 m_flNoise;
float32 m_flViewkick;
CEntityOutputTemplate<Vector> m_pOutputForce;
};