class CCitadel_ Ability_ ThrowSand : public CCitadelBaseAbility
{
uint8 pad_ 0D90[224];
public:
CUtlVector<CHandle<CBaseEntity>> m_ vHitEnts;
};class CCitadel_ Ability_ ThrowSand : public CCitadelBaseAbility
{
uint8 pad_ 0D90[224];
public:
CUtlVector<CHandle<CBaseEntity>> m_ vHitEnts;
};