class CCitadel_ Ability_ Unicorn_ RadiantBlast : public CCitadelBaseAbility
{
uint8 pad_ 0D90[448];
public:
CUtlVector<CHandle<CBaseEntity>> m_ vecHitTargets;
};class CCitadel_ Ability_ Unicorn_ RadiantBlast : public CCitadelBaseAbility
{
uint8 pad_ 0D90[448];
public:
CUtlVector<CHandle<CBaseEntity>> m_ vecHitTargets;
};