class CCitadel_ Projectile_ BatSwarmProjectile : public CCitadelTrackedProjectile
{
uint8 pad_ 0888[124];
public:
Vector m_ vecTargetVelocity;
Vector m_ vecLastVelocity;
GameTime_ t m_ SpawnTime;
private:
uint8 pad_ 0920[16];
};class CCitadel_ Projectile_ BatSwarmProjectile : public CCitadelTrackedProjectile
{
uint8 pad_ 0888[124];
public:
Vector m_ vecTargetVelocity;
Vector m_ vecLastVelocity;
GameTime_ t m_ SpawnTime;
private:
uint8 pad_ 0920[16];
};