class CCitadel_ Ability_ Magician_ AnimalCurse : public CCitadelBaseAbility
{
public:
CHandle<CBaseEntity> m_ CachedTarget;
private:
uint8 pad_ 0D94[224];
};class CCitadel_ Ability_ Magician_ AnimalCurse : public CCitadelBaseAbility
{
public:
CHandle<CBaseEntity> m_ CachedTarget;
private:
uint8 pad_ 0D94[224];
};