// MNetworkVarNames = int m_nWeaponPower
class CCitadel_WeaponUpgrade_WeaponEater : public CCitadel_Item
{
uint8 pad_0BA8[256];
public:
// MNetworkEnable
int32 m_nWeaponPower;
};// MNetworkVarNames = int m_nWeaponPower
class CCitadel_WeaponUpgrade_WeaponEater : public CCitadel_Item
{
uint8 pad_0BA8[256];
public:
// MNetworkEnable
int32 m_nWeaponPower;
};