class CAbility_Synth_Grasp : public CCitadelBaseAbility
{
public:
CUtlVector<CHandle<CBaseEntity>> m_vecTetheredEnemies;
private:
uint8 pad_0BB8[64];
};class CAbility_Synth_Grasp : public CCitadelBaseAbility
{
public:
CUtlVector<CHandle<CBaseEntity>> m_vecTetheredEnemies;
private:
uint8 pad_0BB8[64];
};