class CCitadel_Ability_PsychicLift : public CCitadelBaseAbility
{
public:
int32 m_nChainsOnHitRemaining;
CUtlVector<CHandle<CBaseEntity>> m_vecHitTargets;
private:
uint8 pad_0BC0[128];
};class CCitadel_Ability_PsychicLift : public CCitadelBaseAbility
{
public:
int32 m_nChainsOnHitRemaining;
CUtlVector<CHandle<CBaseEntity>> m_vecHitTargets;
private:
uint8 pad_0BC0[128];
};