// MNetworkVarNames = float m_ flMaxStacksBonusDamage
class CCitadel_ Ability_ Priest_ StackingDefense : public CCitadelBaseAbility
{
uint8 pad_ 0D90[4];
public:
// MNetworkEnable
float32 m_ flMaxStacksBonusDamage;
private:
uint8 pad_ 0D98[336];
};