// MNetworkVarNames = float m_flMaxStacksBonusDamage
class CCitadel_Ability_Priest_StackingDefense : public CCitadelBaseAbility
{
uint8 pad_0BA0[4];
public:
// MNetworkEnable
float32 m_flMaxStacksBonusDamage;
private:
uint8 pad_0BA8[192];
};