// MNetworkVarNames = float m_flMaxStacksBonusDamage
class CCitadel_Ability_Priest_StackingDefense : public CCitadelBaseAbility
{
    uint8 pad_0BA0[4];
public:
    // MNetworkEnable
    float32 m_flMaxStacksBonusDamage;
private:
    uint8 pad_0BA8[192];
};