class CNpcFootSweep : public CBaseTrigger
{
public:
CUtlVector<FootSweepPusher_ t> m_ vecPushers;
bool m_ bUseCenterPusher;
bool m_ bUseForwardPusher;
};class CNpcFootSweep : public CBaseTrigger
{
public:
CUtlVector<FootSweepPusher_ t> m_ vecPushers;
bool m_ bUseCenterPusher;
bool m_ bUseForwardPusher;
};