// MNetworkVarNames = HRenderTextureStrong m_Entity_hLightProbeTexture_AmbientCube
// MNetworkVarNames = HRenderTextureStrong m_Entity_hLightProbeTexture_SDF
// MNetworkVarNames = HRenderTextureStrong m_Entity_hLightProbeTexture_SH2_DC
// MNetworkVarNames = HRenderTextureStrong m_Entity_hLightProbeTexture_SH2_R
// MNetworkVarNames = HRenderTextureStrong m_Entity_hLightProbeTexture_SH2_G
// MNetworkVarNames = HRenderTextureStrong m_Entity_hLightProbeTexture_SH2_B
// MNetworkVarNames = HRenderTextureStrong m_Entity_hLightProbeDirectLightIndicesTexture
// MNetworkVarNames = HRenderTextureStrong m_Entity_hLightProbeDirectLightScalarsTexture
// MNetworkVarNames = HRenderTextureStrong m_Entity_hLightProbeDirectLightShadowsTexture
// MNetworkVarNames = Vector m_Entity_vBoxMins
// MNetworkVarNames = Vector m_Entity_vBoxMaxs
// MNetworkVarNames = bool m_Entity_bMoveable
// MNetworkVarNames = int m_Entity_nHandshake
// MNetworkVarNames = int m_Entity_nPriority
// MNetworkVarNames = bool m_Entity_bStartDisabled
// MNetworkVarNames = int m_Entity_nLightProbeSizeX
// MNetworkVarNames = int m_Entity_nLightProbeSizeY
// MNetworkVarNames = int m_Entity_nLightProbeSizeZ
// MNetworkVarNames = int m_Entity_nLightProbeAtlasX
// MNetworkVarNames = int m_Entity_nLightProbeAtlasY
// MNetworkVarNames = int m_Entity_nLightProbeAtlasZ
// MNetworkVarNames = bool m_Entity_bEnabled
class CEnvLightProbeVolume : public CBaseEntity
{
uint8 pad_04F0[4088];
public:
// MNetworkEnable
CStrongHandle<InfoForResourceTypeCTextureBase> m_Entity_hLightProbeTexture_AmbientCube;
// MNetworkEnable
CStrongHandle<InfoForResourceTypeCTextureBase> m_Entity_hLightProbeTexture_SDF;
// MNetworkEnable
CStrongHandle<InfoForResourceTypeCTextureBase> m_Entity_hLightProbeTexture_SH2_DC;
// MNetworkEnable
CStrongHandle<InfoForResourceTypeCTextureBase> m_Entity_hLightProbeTexture_SH2_R;
// MNetworkEnable
CStrongHandle<InfoForResourceTypeCTextureBase> m_Entity_hLightProbeTexture_SH2_G;
// MNetworkEnable
CStrongHandle<InfoForResourceTypeCTextureBase> m_Entity_hLightProbeTexture_SH2_B;
// MNetworkEnable
CStrongHandle<InfoForResourceTypeCTextureBase> m_Entity_hLightProbeDirectLightIndicesTexture;
// MNetworkEnable
CStrongHandle<InfoForResourceTypeCTextureBase> m_Entity_hLightProbeDirectLightScalarsTexture;
// MNetworkEnable
CStrongHandle<InfoForResourceTypeCTextureBase> m_Entity_hLightProbeDirectLightShadowsTexture;
// MNetworkEnable
Vector m_Entity_vBoxMins;
// MNetworkEnable
Vector m_Entity_vBoxMaxs;
// MNetworkEnable
bool m_Entity_bMoveable;
// MNetworkEnable
int32 m_Entity_nHandshake;
// MNetworkEnable
int32 m_Entity_nPriority;
// MNetworkEnable
bool m_Entity_bStartDisabled;
// MNetworkEnable
int32 m_Entity_nLightProbeSizeX;
// MNetworkEnable
int32 m_Entity_nLightProbeSizeY;
// MNetworkEnable
int32 m_Entity_nLightProbeSizeZ;
// MNetworkEnable
int32 m_Entity_nLightProbeAtlasX;
// MNetworkEnable
int32 m_Entity_nLightProbeAtlasY;
// MNetworkEnable
int32 m_Entity_nLightProbeAtlasZ;
private:
uint8 pad_1570[9];
public:
// MNetworkEnable
bool m_Entity_bEnabled;
};