class CCitadel_Ability_Wrecker_BoulderGrenade : public CCitadelBaseAbility
{
public:
CUtlVector<CHandle<CBaseEntity>> m_hHitTroopers;
private:
uint8 pad_0BB8[4];
public:
ParticleIndex_t m_nBallParticle;
private:
uint8 pad_0BC0[384];
};