class CCitadel_ Ability_ Wrecker_ BoulderGrenade : public CCitadelBaseAbility
{
public:
CUtlVector<CHandle<CBaseEntity>> m_ hHitTroopers;
private:
uint8 pad_ 0DA8[4];
public:
ParticleIndex_ t m_ nBallParticle;
private:
uint8 pad_ 0DB0[672];
};