class CCitadel_Ability_Wrecker_BoulderGrenade : public CCitadelBaseAbility
{
public:
    CUtlVector<CHandle<CBaseEntity>> m_hHitTroopers;
private:
    uint8 pad_0DA8[4];
public:
    ParticleIndex_t m_nBallParticle;
private:
    uint8 pad_0DB0[672];
};