class CCitadel_Ability_Spinning_Blade : public CCitadelBaseAbility
{
uint8 pad_0BA0[512];
public:
CUtlVector<CHandle<CBaseEntity>> m_vecOutgoingHits;
CHandle<CCitadelProjectile> m_hActiveProjectile;
};class CCitadel_Ability_Spinning_Blade : public CCitadelBaseAbility
{
uint8 pad_0BA0[512];
public:
CUtlVector<CHandle<CBaseEntity>> m_vecOutgoingHits;
CHandle<CCitadelProjectile> m_hActiveProjectile;
};