class CCitadel_Ability_HornetSting : public CCitadelBaseAbility
{
public:
int32 m_BounceCount;
bool m_bHitHero;
CUtlVector<CHandle<CBaseEntity>> m_vecValidBounceTargets;
private:
uint8 pad_0BC0[448];
};class CCitadel_Ability_HornetSting : public CCitadelBaseAbility
{
public:
int32 m_BounceCount;
bool m_bHitHero;
CUtlVector<CHandle<CBaseEntity>> m_vecValidBounceTargets;
private:
uint8 pad_0BC0[448];
};