// MNetworkVarNames = float m_flBlastedCurrentDuration
class CCitadel_Ability_PunkGoat_Blasted : public CCitadelBaseAbility
{
public:
GameTime_t m_tTimeOfLastBulletHit;
float32 m_flPendingBlastedTimeToAdd;
float32 m_flDeferredHealingFromBlasted;
// MNetworkEnable
float32 m_flBlastedCurrentDuration;
private:
uint8 pad_0BB0[832];
};