// MNetworkVarNames = float m_flBlastedCurrentDuration
class CCitadel_Ability_PunkGoat_Blasted : public CCitadelBaseAbility
{
public:
    GameTime_t m_tTimeOfLastBulletHit;
    float32 m_flPendingBlastedTimeToAdd;
    float32 m_flDeferredHealingFromBlasted;
    // MNetworkEnable
    float32 m_flBlastedCurrentDuration;
private:
    uint8 pad_0BB0[832];
};