class CCitadel_ Ability_ Wrecker_ Salvage : public CCitadelBaseAbility
{
public:
CUtlVector<CHandle<CBaseEntity>> m_ vecTargets;
private:
uint8 pad_ 0DA8[672];
};class CCitadel_ Ability_ Wrecker_ Salvage : public CCitadelBaseAbility
{
public:
CUtlVector<CHandle<CBaseEntity>> m_ vecTargets;
private:
uint8 pad_ 0DA8[672];
};