// MNetworkVarNames = bool m_bShieldActive
// MNetworkVarNames = bool m_bPlayingIdle
class CNPC_TrooperNeutral : public CAI_CitadelNPC
{
    uint8 pad_1A08[91];
public:
    // MNetworkEnable
    bool m_bShieldActive;
    // MNetworkEnable
    bool m_bPlayingIdle;
private:
    uint8 pad_1A65[24];
};