class CInfoTrooperBossSpawn : public CServerOnlyPointEntity
{
    uint8 pad_04F0[16];
public:
    CUtlSymbolLarge m_strBossEntityName;
    int32 m_iLane;
    int32 m_iCoverGroupID;
private:
    uint8 pad_0510[8];
public:
    bool m_bReinforcementsOnly;
private:
    uint8 pad_0520[16];
public:
    CEntityIOOutput m_eventOnTrooperKilled;
private:
    uint8 pad_0558[80];
};