class CInfoTrooperBossSpawn : public CServerOnlyPointEntity
{
uint8 pad_ 04A0[16];
public:
CUtlSymbolLarge m_ strBossEntityName;
int32 m_ iLane;
int32 m_ iCoverGroupID;
private:
uint8 pad_ 04C0[8];
public:
bool m_ bReinforcementsOnly;
bool m_ bTrooperTestSpawner;
private:
uint8 pad_ 04D0[8];
public:
CEntityIOOutput m_ eventOnTrooperKilled;
private:
uint8 pad_ 04F0[80];
};