class CInfoTrooperBossSpawn : public CServerOnlyPointEntity
{
uint8 pad_04F0[16];
public:
CUtlSymbolLarge m_strBossEntityName;
int32 m_iLane;
int32 m_iCoverGroupID;
private:
uint8 pad_0510[8];
public:
bool m_bReinforcementsOnly;
private:
uint8 pad_0520[16];
public:
CEntityIOOutput m_eventOnTrooperKilled;
private:
uint8 pad_0558[80];
};