// MNetworkVarNames = int16 m_ nAmmoToBeConsumedForChannel
// MNetworkVarNames = bool m_ bForceFiring
class CCitadel_ Ability_ Familiar_ AltWeapon : public CCitadel_ Ability_ PrimaryWeapon
{
uint8 pad_ 0FB0[368];
public:
// MNetworkEnable
int16 m_ nAmmoToBeConsumedForChannel;
// MNetworkEnable
bool m_ bForceFiring;
};