// MNetworkVarTypeOverride = CCitadelFamiliarClone_MovementServices m_pMovementServices
// MNetworkIncludeByName = m_pMovementServices
class CCitadelFamiliarClonePlayerPawn : public CCitadelPlayerPawn
{
    uint8 pad_20A0[8];
public:
    CHandle<CBaseEntity> m_hFamiliar;
};