// MNetworkVarNames = Vector m_ vLookTarget
class CCitadel_ Ability_ Doorman_ Hotel : public CCitadelBaseAbility
{
uint8 pad_ 0D90[40];
public:
CHandle<CBaseEntity> m_ hHotelStart;
CHandle<CBaseEntity> m_ hStartRelay;
// MNetworkEnable
Vector m_ vLookTarget;
private:
uint8 pad_ 0DCC[336];
};