// MNetworkVarNames = EHANDLE m_vecTagAlongVisitedAllies
// MNetworkVarNames = EHANDLE m_hLastAttachedTo
class CCitadel_Ability_Familiar_Attach : public CCitadelBaseAbility
{
    uint8 pad_0D90[8];
public:
    // MNetworkEnable
    CNetworkUtlVectorBase<CHandle<CBaseEntity>> m_vecTagAlongVisitedAllies;
    // MNetworkEnable
    CHandle<CBaseEntity> m_hLastAttachedTo;
private:
    uint8 pad_0DB4[1120];
};