class CSceneListManager : public CLogicalEntity
{
public:
CUtlVector<CHandle<CSceneListManager>> m_ hListManagers;
CUtlSymbolLarge m_ iszScenes[16];
CHandle<CBaseEntity> m_ hScenes[16];
};class CSceneListManager : public CLogicalEntity
{
public:
CUtlVector<CHandle<CSceneListManager>> m_ hListManagers;
CUtlSymbolLarge m_ iszScenes[16];
CHandle<CBaseEntity> m_ hScenes[16];
};