class CTriggerSave : public CBaseTrigger
{
public:
bool m_bForceNewLevelUnit;
float32 m_fDangerousTimer;
int32 m_minHitPoints;
};class CTriggerSave : public CBaseTrigger
{
public:
bool m_bForceNewLevelUnit;
float32 m_fDangerousTimer;
int32 m_minHitPoints;
};