class CTimerEntity : public CLogicalEntity
{
public:
CEntityIOOutput m_OnTimer;
CEntityIOOutput m_OnTimerHigh;
CEntityIOOutput m_OnTimerLow;
int32 m_iDisabled;
float32 m_flInitialDelay;
float32 m_flRefireTime;
bool m_bUpDownState;
int32 m_iUseRandomTime;
bool m_bPauseAfterFiring;
float32 m_flLowerRandomBound;
float32 m_flUpperRandomBound;
float32 m_flRemainingTime;
bool m_bPaused;
};