class CTimerEntity : public CLogicalEntity
{
public:
    CEntityIOOutput m_OnTimer;
    CEntityIOOutput m_OnTimerHigh;
    CEntityIOOutput m_OnTimerLow;
    int32 m_iDisabled;
    float32 m_flInitialDelay;
    float32 m_flRefireTime;
    bool m_bUpDownState;
    int32 m_iUseRandomTime;
    bool m_bPauseAfterFiring;
    float32 m_flLowerRandomBound;
    float32 m_flUpperRandomBound;
    float32 m_flRemainingTime;
    bool m_bPaused;
};