// MPropertyFriendlyName = Damping
class CAnimInputDamping
{
    void* __vftable;
public:
    // MPropertyFriendlyName = Speed Function
    DampingSpeedFunction m_speedFunction;
    // MPropertyFriendlyName = Speed Scale
    float32 m_fSpeedScale;
    // MPropertyFriendlyName = Falling Speed Scale
    float32 m_fFallingSpeedScale;
};

KV3 Class Defaults

{
    _class = "CAnimInputDamping"
    m_speedFunction = "NoDamping"
    m_fSpeedScale = 1.0
    m_fFallingSpeedScale = 1.0
}