class CLeanMatrixUpdateNode : public CLeafUpdateNode
{
uint8 pad_ 0058[4];
public:
int32 m_ frameCorners[3][3];
CPoseHandle m_ poses[9];
CAnimInputDamping m_ damping;
AnimVectorSource m_ blendSource;
CAnimParamHandle m_ paramIndex;
Vector m_ verticalAxis;
Vector m_ horizontalAxis;
HSequence m_ hSequence;
float32 m_ flMaxValue;
int32 m_ nSequenceMaxFrame;
};KV3 Class Defaults
{
_ class = "CLeanMatrixUpdateNode"
m_ nodePath =
{
m_ path =
[
{
m_ id = 4294967295
},
{
m_ id = 4294967295
},
{
m_ id = 4294967295
},
{
m_ id = 4294967295
},
{
m_ id = 4294967295
},
{
m_ id = 4294967295
},
{
m_ id = 4294967295
},
{
m_ id = 4294967295
},
{
m_ id = 4294967295
},
{
m_ id = 4294967295
},
{
m_ id = 4294967295
},
]
m_ nCount = 0
}
m_ networkMode = "ServerAuthoritative"
m_ name = ""
m_ frameCorners =
[
[ 0, 0, 0 ],
[ 0, 0, 0 ],
[ 0, 0, 0 ],
]
m_ poses =
[
{
m_ nIndex = 65535
m_ eType = "POSETYPE_ INVALID"
},
{
m_ nIndex = 65535
m_ eType = "POSETYPE_ INVALID"
},
{
m_ nIndex = 65535
m_ eType = "POSETYPE_ INVALID"
},
{
m_ nIndex = 65535
m_ eType = "POSETYPE_ INVALID"
},
{
m_ nIndex = 65535
m_ eType = "POSETYPE_ INVALID"
},
{
m_ nIndex = 65535
m_ eType = "POSETYPE_ INVALID"
},
{
m_ nIndex = 65535
m_ eType = "POSETYPE_ INVALID"
},
{
m_ nIndex = 65535
m_ eType = "POSETYPE_ INVALID"
},
{
m_ nIndex = 65535
m_ eType = "POSETYPE_ INVALID"
},
]
m_ damping =
{
_ class = "CAnimInputDamping"
m_ speedFunction = "NoDamping"
m_ fSpeedScale = 1.0
m_ fFallingSpeedScale = 1.0
}
m_ blendSource = "MoveDirection"
m_ paramIndex =
{
m_ type = "ANIMPARAM_ UNKNOWN"
m_ index = 255
}
m_ verticalAxis = [ 0.0, 0.0, 0.0 ]
m_ horizontalAxis = [ 0.0, 0.0, 0.0 ]
m_ hSequence = -1
m_ flMaxValue = 0.0
m_ nSequenceMaxFrame = 0
}