enum class AnimVectorSource : uint32
{
    // MPropertyFriendlyName = Move Direction
    MoveDirection = 0,
    // MPropertyFriendlyName = Facing Position
    FacingPosition = 1,
    // MPropertyFriendlyName = Look Direction
    LookDirection = 2,
    // MPropertyFriendlyName = Parameter
    VectorParameter = 3,
    // MPropertyFriendlyName = Waypoint Direction
    WayPointDirection = 4,
    // MPropertyFriendlyName = Acceleration
    Acceleration = 5,
    // MPropertyFriendlyName = Slope Normal
    SlopeNormal = 6,
    // MPropertyFriendlyName = Slope Normal World Space
    SlopeNormal_WorldSpace = 7,
    // MPropertyFriendlyName = Look Target
    LookTarget = 8,
    // MPropertyFriendlyName = Look Target World Space
    LookTarget_WorldSpace = 9,
    // MPropertyFriendlyName = Waypoint Position
    WayPointPosition = 10,
    // MPropertyFriendlyName = Goal Position
    GoalPosition = 11,
    // MPropertyFriendlyName = Root Motion Velocity
    RootMotionVelocity = 12,
    // MPropertyFriendlyName = Manual Target World Space
    ManualTarget_WorldSpace = 13,
};