enum class AnimVectorSource : uint32
{
// MPropertyFriendlyName = Move Direction
MoveDirection = 0,
// MPropertyFriendlyName = Facing Position
FacingPosition = 1,
// MPropertyFriendlyName = Look Direction
LookDirection = 2,
// MPropertyFriendlyName = Parameter
VectorParameter = 3,
// MPropertyFriendlyName = Waypoint Direction
WayPointDirection = 4,
// MPropertyFriendlyName = Acceleration
Acceleration = 5,
// MPropertyFriendlyName = Slope Normal
SlopeNormal = 6,
// MPropertyFriendlyName = Slope Normal World Space
SlopeNormal_WorldSpace = 7,
// MPropertyFriendlyName = Look Target
LookTarget = 8,
// MPropertyFriendlyName = Look Target World Space
LookTarget_WorldSpace = 9,
// MPropertyFriendlyName = Waypoint Position
WayPointPosition = 10,
// MPropertyFriendlyName = Goal Position
GoalPosition = 11,
// MPropertyFriendlyName = Root Motion Velocity
RootMotionVelocity = 12,
// MPropertyFriendlyName = Manual Target World Space
ManualTarget_WorldSpace = 13,
};