class CDirectionalBlendUpdateNode : public CLeafUpdateNode
{
uint8 pad_0058[4];
public:
HSequence m_hSequences[8];
CAnimInputDamping m_damping;
AnimValueSource m_blendValueSource;
CAnimParamHandle m_paramIndex;
float32 m_playbackSpeed;
float32 m_duration;
bool m_bLoop;
bool m_bLockBlendOnReset;
};
KV3 Class Defaults
{
_class = "CDirectionalBlendUpdateNode"
m_nodePath =
{
m_path =
[
{
m_id = 4294967295
},
{
m_id = 4294967295
},
{
m_id = 4294967295
},
{
m_id = 4294967295
},
{
m_id = 4294967295
},
{
m_id = 4294967295
},
{
m_id = 4294967295
},
{
m_id = 4294967295
},
{
m_id = 4294967295
},
{
m_id = 4294967295
},
{
m_id = 4294967295
},
]
m_nCount = 0
}
m_networkMode = "ServerAuthoritative"
m_name = ""
m_hSequences =
[
-1, -1, -1, -1,
-1, -1, -1, -1,
]
m_damping =
{
_class = "CAnimInputDamping"
m_speedFunction = "NoDamping"
m_fSpeedScale = 1.0
m_fFallingSpeedScale = 1.0
}
m_blendValueSource = "MoveHeading"
m_paramIndex =
{
m_type = "ANIMPARAM_UNKNOWN"
m_index = 255
}
m_playbackSpeed = 0.0
m_duration = 0.0
m_bLoop = false
m_bLockBlendOnReset = false
}