class CDirectionalBlendUpdateNode : public CLeafUpdateNode
{
    uint8 pad_0058[4];
public:
    HSequence m_hSequences[8];
    CAnimInputDamping m_damping;
    AnimValueSource m_blendValueSource;
    CAnimParamHandle m_paramIndex;
    float32 m_playbackSpeed;
    float32 m_duration;
    bool m_bLoop;
    bool m_bLockBlendOnReset;
};

KV3 Class Defaults

{
    _class = "CDirectionalBlendUpdateNode"
    m_nodePath = 
    {
        m_path = 
        [
            {
                m_id = 4294967295
            },
            {
                m_id = 4294967295
            },
            {
                m_id = 4294967295
            },
            {
                m_id = 4294967295
            },
            {
                m_id = 4294967295
            },
            {
                m_id = 4294967295
            },
            {
                m_id = 4294967295
            },
            {
                m_id = 4294967295
            },
            {
                m_id = 4294967295
            },
            {
                m_id = 4294967295
            },
            {
                m_id = 4294967295
            },
        ]
        m_nCount = 0
    }
    m_networkMode = "ServerAuthoritative"
    m_name = ""
    m_hSequences = 
    [
        -1, -1, -1, -1,
        -1, -1, -1, -1,
    ]
    m_damping = 
    {
        _class = "CAnimInputDamping"
        m_speedFunction = "NoDamping"
        m_fSpeedScale = 1.0
        m_fFallingSpeedScale = 1.0
    }
    m_blendValueSource = "MoveHeading"
    m_paramIndex = 
    {
        m_type = "ANIMPARAM_UNKNOWN"
        m_index = 255
    }
    m_playbackSpeed = 0.0
    m_duration = 0.0
    m_bLoop = false
    m_bLockBlendOnReset = false
}