// MEntityAllowsPortraitWorldSpawn
// MNetworkVarNames = fogparams_ t m_ fog
class C_ FogController : public C_ BaseEntity
{
public:
// MNetworkEnable
// MNotSaved = !!UNKNOWN!!
fogparams_ t m_ fog;
bool m_ bUseAngles;
int32 m_ iChangedVariables;
};