enum class PlayerConnectedState : int32
{
PlayerNeverConnected = -1,
PlayerConnected = 0,
PlayerConnecting = 1,
PlayerReconnecting = 2,
PlayerDisconnecting = 3,
PlayerDisconnected = 4,
PlayerReserved = 5,
};enum class PlayerConnectedState : int32
{
PlayerNeverConnected = -1,
PlayerConnected = 0,
PlayerConnecting = 1,
PlayerReconnecting = 2,
PlayerDisconnecting = 3,
PlayerDisconnected = 4,
PlayerReserved = 5,
};