enum class ECurrencyType : int32
{
    ECurrencyInvalid = -1,
    EGold = 0,
    EAbilityPoints = 1,
    EAbilityUnlocks = 2,
    EDeathPenaltyGold = 3,
    EItemDraftRerolls = 4,
    EItemEnhancements = 5,
    // MPropertySuppressEnumerator
    ECurrencyCount = 6,
};