enum class ECurrencyType : int32
{
ECurrencyInvalid = -1,
EGold = 0,
EAbilityPoints = 1,
EAbilityUnlocks = 2,
EDeathPenaltyGold = 3,
EItemDraftRerolls = 4,
EItemEnhancements = 5,
// MPropertySuppressEnumerator
ECurrencyCount = 6,
};