class CitadelStatsDisplay_t{public: // MPropertyDescription = What information do we want to display for Weapon?CitadelStatsWeaponDisplay_t m_eWeaponStatsDisplay; // MPropertyDescription = What information do we want to display for Vitality?CitadelStatsVitalityDisplay_t m_eVitalityStatsDisplay; // MPropertyDescription = What information do we want to display for Spirit?CitadelStatsSpiritDisplay_t m_eSpiritStatsDisplay;};