class CitadelStatsSpiritDisplay_ t
{
public:
// MPropertyDescription = What stats do we want to display for Spirit?
CUtlVector<EStatsType> m_ vecDisplayStats;
};KV3 Class Defaults
{
m_ vecDisplayStats = [ ]
}class CitadelStatsSpiritDisplay_ t
{
public:
// MPropertyDescription = What stats do we want to display for Spirit?
CUtlVector<EStatsType> m_ vecDisplayStats;
};{
m_ vecDisplayStats = [ ]
}