class ParticleControlPointDriver_ t
{
public:
ParticleParamID_ t m_ iControlPoint;
ParticleAttachment_ t m_ iAttachType;
CUtlString m_ attachmentName;
Vector m_ vecOffset;
QAngle m_ angOffset;
CUtlString m_ entityName;
};KV3 Class Defaults
{
m_ iControlPoint = 0
m_ iAttachType = "PATTACH_ ABSORIGIN_ FOLLOW"
m_ attachmentName = ""
m_ vecOffset = [ 0.0, 0.0, 0.0 ]
m_ angOffset = [ 0.0, 0.0, 0.0 ]
m_ entityName = ""
}