class ParticleControlPointConfiguration_t
{
public:
CUtlString m_name;
CUtlVector<ParticleControlPointDriver_t> m_drivers;
ParticlePreviewState_t m_previewState;
};
KV3 Class Defaults
{
m_name = ""
m_drivers = [ ]
m_previewState =
{
m_previewModel = ""
m_nModSpecificData = 0
m_groundType = "PET_GROUND_GRID"
m_sequenceName = ""
m_nFireParticleOnSequenceFrame = 0
m_hitboxSetName = ""
m_materialGroupName = ""
m_vecBodyGroups = [ ]
m_flPlaybackSpeed = 1.0
m_flParticleSimulationRate = 1.0
m_bShouldDrawHitboxes = false
m_bShouldDrawAttachments = false
m_bShouldDrawAttachmentNames = false
m_bShouldDrawControlPointAxes = false
m_bAnimationNonLooping = false
m_bSequenceNameIsAnimClipPath = false
m_vecPreviewGravity = [ 0.0, 0.0, -800.0 ]
}
}