enum class ParticleAttachment_t : int32
{
    PATTACH_INVALID = -1,
    PATTACH_ABSORIGIN = 0,
    PATTACH_ABSORIGIN_FOLLOW = 1,
    PATTACH_CUSTOMORIGIN = 2,
    PATTACH_CUSTOMORIGIN_FOLLOW = 3,
    PATTACH_POINT = 4,
    PATTACH_POINT_FOLLOW = 5,
    PATTACH_EYES_FOLLOW = 6,
    PATTACH_OVERHEAD_FOLLOW = 7,
    PATTACH_WORLDORIGIN = 8,
    PATTACH_ROOTBONE_FOLLOW = 9,
    PATTACH_RENDERORIGIN_FOLLOW = 10,
    PATTACH_MAIN_VIEW = 11,
    PATTACH_WATERWAKE = 12,
    PATTACH_CENTER_FOLLOW = 13,
    PATTACH_CUSTOM_GAME_STATE_1 = 14,
    PATTACH_HEALTHBAR = 15,
    MAX_PATTACH_TYPES = 16,
};