enum class ParticleAttachment_t : int32
{
PATTACH_INVALID = -1,
PATTACH_ABSORIGIN = 0,
PATTACH_ABSORIGIN_FOLLOW = 1,
PATTACH_CUSTOMORIGIN = 2,
PATTACH_CUSTOMORIGIN_FOLLOW = 3,
PATTACH_POINT = 4,
PATTACH_POINT_FOLLOW = 5,
PATTACH_EYES_FOLLOW = 6,
PATTACH_OVERHEAD_FOLLOW = 7,
PATTACH_WORLDORIGIN = 8,
PATTACH_ROOTBONE_FOLLOW = 9,
PATTACH_RENDERORIGIN_FOLLOW = 10,
PATTACH_MAIN_VIEW = 11,
PATTACH_WATERWAKE = 12,
PATTACH_CENTER_FOLLOW = 13,
PATTACH_CUSTOM_GAME_STATE_1 = 14,
PATTACH_HEALTHBAR = 15,
MAX_PATTACH_TYPES = 16,
};