class CPrecipitationVData : public CEntitySubclassVDataBase
{
public:
CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>> m_szParticlePrecipitationEffect;
float32 m_flInnerDistance;
ParticleAttachment_t m_nAttachType;
bool m_bBatchSameVolumeType;
int32 m_nRTEnvCP;
int32 m_nRTEnvCPComponent;
CUtlString m_szModifier;
};
KV3 Class Defaults
{
_class = "CPrecipitationVData"
m_szParticlePrecipitationEffect = resource_name:""
m_flInnerDistance = 32.0
m_nAttachType = "PATTACH_ABSORIGIN_FOLLOW"
m_bBatchSameVolumeType = true
m_nRTEnvCP = -1
m_nRTEnvCPComponent = 0
m_szModifier = ""
}