class SkeletonDemoDb_ t
{
public:
CUtlVector<SkeletonAnimCapture_ t*> m_ AnimCaptures;
CUtlVector<SkeletonAnimCapture_ t_ _ Camera_ t> m_ CameraTrack;
float32 m_ flRecordingTime;
};KV3 Class Defaults
{
m_ AnimCaptures = [ ]
m_ CameraTrack = [ ]
m_ flRecordingTime = 0.0
}