class SkeletonDemoDb_t
{
public:
    CUtlVector<SkeletonAnimCapture_t*> m_AnimCaptures;
    CUtlVector<SkeletonAnimCapture_t__Camera_t> m_CameraTrack;
    float32 m_flRecordingTime;
};

KV3 Class Defaults

{
    m_AnimCaptures = [  ]
    m_CameraTrack = [  ]
    m_flRecordingTime = 0.0
}