// MEntityAllowsPortraitWorldSpawn
// MNetworkVarNames = CPathQueryComponent::Storage_t m_CPathQueryComponent
// MNetworkVarNames = CUtlString m_pathString
class CPathSimple : public C_BaseEntity
{
    uint8 pad_05F0[16];
public:
    // MNetworkEnable
    // MNetworkUserGroup = CPathQueryComponent
    // MNetworkAlias = CPathQueryComponent
    // MNetworkTypeAlias = CPathQueryComponent
    CPathQueryComponent m_CPathQueryComponent;
private:
    uint8 pad_06A0[80];
public:
    // MNetworkEnable
    CUtlString m_pathString;
    bool m_bClosedLoop;
};