// MEntityAllowsPortraitWorldSpawn
// MNetworkVarNames = CPathQueryComponent::Storage_t m_CPathQueryComponent
// MNetworkVarNames = CUtlString m_pathString
class CPathSimple : public C_BaseEntity
{
uint8 pad_05F0[16];
public:
// MNetworkEnable
// MNetworkUserGroup = CPathQueryComponent
// MNetworkAlias = CPathQueryComponent
// MNetworkTypeAlias = CPathQueryComponent
CPathQueryComponent m_CPathQueryComponent;
private:
uint8 pad_06A0[80];
public:
// MNetworkEnable
CUtlString m_pathString;
bool m_bClosedLoop;
};