// MNetworkVarNames = CHandle< CPathNode > m_vecPathNodes
// MNetworkVarNames = CTransform m_xInitialPathWorldToLocal
class CPathWithDynamicNodes : public CPathSimple
{
public:
    // MNetworkEnable
    C_NetworkUtlVectorBase<CHandle<CPathNode>> m_vecPathNodes;
    // MNetworkEnable
    CTransform m_xInitialPathWorldToLocal;
};