class CCitadel_ Modifier_ BaseEventProc : public CCitadelModifier
{
public:
CUtlVector<C_ BaseEntity*> m_ vecProcdUnitsThisShot;
CUtlVector<C_ BaseEntity*> m_ vecTrackedUnitsThisFrame;
ShotID_ t m_ nLastShotId;
private:
uint8 pad_ 00F4[224];
};