class CCitadel_ Modifier_ CharmedWraps : public CCitadel_ Modifier_ BaseEventProc
{
public:
GameTime_ t m_ fLastPrimingLightAttackTime;
private:
uint8 pad_ 01DC[224];
};class CCitadel_ Modifier_ CharmedWraps : public CCitadel_ Modifier_ BaseEventProc
{
public:
GameTime_ t m_ fLastPrimingLightAttackTime;
private:
uint8 pad_ 01DC[224];
};