class CSeqTransition
{
public:
float32 m_ flFadeInTime;
float32 m_ flFadeOutTime;
};KV3 Class Defaults
{
m_ flFadeInTime = 0.0
m_ flFadeOutTime = 0.0
}class CSeqTransition
{
public:
float32 m_ flFadeInTime;
float32 m_ flFadeOutTime;
};{
m_ flFadeInTime = 0.0
m_ flFadeOutTime = 0.0
}